Game Boy–Week 14

Our fourteenth Game Boy match-up is Tetris versus Fortress of Fear: Wizards & Warriors X, Gargoyle’s Quest, Ghostbusters II, and Godzilla. Which is best?

Tetris

Released in 1989.

“This version of Tetris is one of many conversions of the famous block-stacking game, and was included with the Game Boy upon its release in several territories. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well.

The game is very similar to Nintendo’s own NES version of the game, featuring the same “Type A” endless and “Type B” set-clear modes. The game also features a 2-player versus mode that can be played with two Game Boys, two copies of Tetris, and a Game Boy link cable. Clearing lines in this mode will cause the other player’s stack to rise, with the goal being to make the other player lose.”

 

Fortress of Fear: Wizards & Warriors X

Released in 1989.

“In this installment of the Wizards & Warriors series players take on the role of the knight Kuros, who must rescue the princess from the evil Wizard Malkil. In various side-scrolling levels, Kuros must dodge obstacles such as arrows and flames, as well as kill different enemies such as bats, spiders, warriors and skeletons. To damage his enemies, Kuros can use two different attacks: a fast stab attack and a strike that is slower, but has a better range.

Various items that help Kuros on his quest can be picked up throughout the levels: gems increase the player’s score and grant extra lives, food replenishes some health, a spell of invincibility makes Kuros temporarily invincible, and keys are used to open treasure chests or doors. Kuros can also find additional equipment including a “Shield of Protection” that halves the damage he receives, and the “Boots of Jumping” that let him jump higher and fall from high platforms without taking damage. Levels are divided into several sub-levels, at the last of which a boss fight awaits Kuros.”

 

Gargoyle’s Quest

Released in 1990.

“The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago. The Destroyers almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them. The Realm is threatened again and the secret of the fire must be recovered.

You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other surfaces on a verticle plane. Firebrand can also hover and fly for awhile with his wings. Destroy the enemy characters with your firery breath. The game also contains an adventure type story that is unfolded by interacting with characters from an over-head perspective. ”

 

Ghostbusters II

Released in 1990.

Loosely based on the movie of the same name, Ghostbusters II sees Virgo the Carpathian appear in New York city. He captures Diana’s baby and it is up to the Ghostbusters to get him back. In order to accomplish this, the Ghostbusters: Igon, Ray, Peter and Winston, must chase Virgo through the courtrooms, the sewers, the apartments, the underground and the art museum.

Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters’ accountant Louis) not currently being used will occasionally show up. Touching them will provide power-ups (and often swap with a selected Ghostbuster) including vacuum guns, instant traps and invulnerability.”

 

Godzilla

Released in 1990.

Godzilla is a puzzle solving platform game in which you control the radioactive dinosaur Godzilla who is searching for his love interest Minira, a female dinosaur.

In this game with 49 levels you have reach one of the two level exits that will appear when all rocks are smashed. While climbing the vines to reach the various platforms and trying to smash the rocks you are chased by various types of monsters.

Occasionally, when you smash a rock an item will appear. Smashing an item will activate it. Once all rocks have been smashed two screen exits appear. Choose one of the two and enter the next level. Keep in mind that in order to reach an exit you have to smash the rocks in a particular order because if you don’t you’ll get stuck.”

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Comments
2 Responses to “Game Boy–Week 14”
  1. Joe D. says:

    Gargoyle’s Quest is probably my favorite b&w Game Boy game. A great mashup of RPG and side scrolling action, it truly stands alone. Plus, it would spawn a trilogy, the final entry of which, Demon’s Crest, is one of favorite games.

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